QUADmapper
Coming SoonProfessional Projection Mapping
A professional quad-based projection mapping application for Windows. Features multi-quad warping with mesh subdivision, multiple output windows, scene management, and video playback with audio routing.
What is QUADmapper?
QUADmapper is a professional quad-based projection mapping application for Windows. It enables users to warp video and image content onto physical surfaces using perspective-corrected quads with mesh subdivision, manage multiple output windows for multi-projector setups, and organize content into switchable scenes.
Key Features
Multi-Quad Warping
Map content to complex surfaces with 4-corner perspective transform. Each quad can be independently positioned and warped to match any physical surface.
Mesh Subdivision
Smooth curved surface mapping with up to 64x64 mesh grid. Perfect for curved screens, architectural features, and organic shapes.
Multiple Outputs
Drive unlimited projectors with independent resolution and rotation settings. Each output window can be positioned on different displays.
Scene System
Instant content switching with keyboard shortcuts (1-9). Organize your show into scenes and switch between them seamlessly during live performances.
Video Playback
Multiple video format support with timeline sync and loop modes. Independent video timelines allow flexible playback synchronization across multiple sources.
Audio Mixing
Per-source volume control with multi-output routing. Route audio to different outputs and control levels independently.
Perform Mode
Professional fullscreen output for live shows. Hide the UI and display only your mapped content across all outputs.
Technical Details
- Language: C++ with OpenGL 3.3+
- UI Framework: Dear ImGui for responsive interface
- Video Decoding: FFmpeg for broad format support
- Audio Engine: miniaudio for low-latency mixing
- Build System: CMake with vcpkg dependencies
- Platform: Windows 10/11 (64-bit)
Coming Soon
QUADmapper is currently in early alpha (v0.0.1-alpha). Core mapping and video features are functional. We’re actively working on:
- Enhanced mesh editing tools
- NDI input support
- Spout/Syphon integration
- Advanced timeline features
Join us in building the future of open-source projection mapping!